Airline Cabin Mockup Sections

Above is our Manchester cabin section, it has 3 rows of seats and is 1:1 scale.

Initially built to give our Flight Simulator Experience business an edge over the competition, it wasnt long before we were hosting TV & Film companies and recieving requests to build extended cabin sections for the home simulator market, its amazing what an extended cabin section does to achieve total immersion. We use real aircraft liners, seats, bins, galleys and paneling. We can also rig multiple window views either via projection or multiple screens to increase realsim to the max.

Obviously most people dont have a Boeing 737 size garage or building with which to house their simulator in, although that would be cool! So we often have to bespoke the cabin section to the available space, our most popular build service is in producing the rear cockpit section, bulkhead, CB panel and jump seat, all with mock rivets and cockpit door. In a real aircraft this is followed by the toilets, well in most cases we miss this part or create a scaled down version which is in fact a cupboard. This leads to the galley, again the galley really seems to add to the realism, so even if their isnt the space for a full size version we often build a small one as in the following image:

Left image – cut down galley to allow 1 row of seats – right image – a full size galley section with mock door

Sywell Galley Manchester Galley

Below left – Galley, these doors dont actually open but they look great!

737 galley

The first consideration is obviously the size of your space, we have fitted small cabin sections into fairly tight spaces, We would need you to provide us with the dimensions of the room, we would then be able to talk through various layout options and price, we use CAD to plan the actual build itself. We then start by producing a room within a room, this stud wall is the structure we use to hang the major components from. Its worth mentioning that whist we have a large supply of seats, and cabin sections we cannot specify exact aircraft types, for instance in the very top image the components are actually Airbus A320 parts, however we have modeled the room to reflect a Boeing 737 800. We adjust curvature and side wall camber to fit the ceiling dimensions and available room depth to try to recreate as close to a real curve as possible.

In the below image you can see most cockpit sections start directly behind the pilot seats so we built a rear cockpit and bulkhead and grafted them together.

Stud wall supports in place and we can then start adding real components – the eagle eyed might see that we used a lavatory door as the cockpit door, before this build was finished the door was modified to look like a cockpit door – real cockpit doors are bullet proof, weigh around 150KG,s and cost upwords of £400. By the time we are finished you wouldnt be able to tell the difference!

The finished cabin section was grafted onto a 737 cockpit but is in fact the same size as an MD80, i.e. 2 rows of 2 seats rather than the usual 3 – even the dog loved it!

Another shot of finished cabin with LED lighting, we set a 60 inch LCD screen behind the cabin walls to provide the out of the window views which are linked to the flight simulator visual system, people sitting in this seat will see a cabin view of whatever the simulator is doing. This visual system needs careful adjustment as sometimes the network delay between the front image to the window image is sufficiently long that in the cockpit the aircraft has taken off whilst in the cabin its still charging down the runway!